Magic
Magic is the deliberate interaction with the Wyre, the underlying magical force present throughout the world.
World Archive
11 articles in this section.
Magic is the deliberate interaction with the Wyre, the underlying magical force present throughout the world.
Shamanism is one of the oldest surviving mortal magical traditions. It developed among the ancestral peoples that later became orcs, trolls, and ogres, and survives in related but distinct forms among all three.
Necromancy is the magical discipline concerned with death, corpses, preserved remains, and the residual patterns left by the dead.
Bloodwaking is the gnoll-developed magical tradition built around a distinctive relationship between blood and the Wyre.
Stormweaving is the native akkari magical tradition of shaping existing atmospheric conditions through the Wyre.
Tidecalling is the native ossur magical tradition of shaping the movement and pressure of existing water through the Wyre.
Sacred magic is a human-origin magical tradition that shapes the Wyre through structured religious practice.
Artifice is the characteristic dwarven magical tradition of binding deliberate Wyre effects into crafted matter.
Druidism is the elven-developed magical tradition of shaping the Wyre through living systems and natural processes.
Arcane magic is the systematic tradition of shaping the Wyre through learned patterns, formulae, symbols, structure, and practiced technique.
Runecrafting is the elven-developed magical discipline of structuring effects through inscribed rune patterns.